Update 0.4.5: Harvesting expansion


# Update 0.4.5

## Content Update: Heavy Rain Blooms

- Certain areas on Boia have Heavy Rain weather events that will now trigger a Bloom of certain plants. These plants will respawn very fast and decay slowly over time while raining (and even quicker after it stops). There is a Rain Herald near each bloom that will deposit your plants for the cost of a Sunflower Seed while it's raining!

- Picking Bloom plants will give you a Bloom Chaser buff that will grant more exp for every different plant you picked recently, so make sure you pick a different plant every few seconds!

- Heavy Rain will now respawn faster and with shorter duration

- Reduced the amount of heavy rain zones to increase likelihood of being where you want it

- Moved around some plant nodes to accomodate this

### Other Changes

- Added a new quest: **Jiggy's New Diet**. You can pick it up in Ash's Bar in Frontier

- Added **Chromite rocks** around the world. Chromite ore can be used to make Stainless Steel Ingots, which can be made into better tools.

- Added a journal section for "The Elements". Right now, it shows information about weather events and their current intensity. Later, i will add info about how damage elements interact with eachother

- Improved email verification descriptions to say the email may take up to 10 minutes to arrive

- Improved the stat bonuses menu (sub-panel in equipment side panel) to include bonuses from buffs, like karma skills and potions

- Added a unique crafter minigame (i.e. Loom Hero) prompt sound

- Increased Loom Hero knot speed based on input materials count

- Greatly reduced XP multiplier of beehive rewards. This was significantly higher than intended

- Slightly reduced beehive reward items/hour and the value of Beeswax and essence to balance Caps gain

- Pilfering is now easier during the night

- Added sounds to each weather event

- Made some 2d enemy audio into 3d. Should be quieter and feel more immersive

- Carcasses spawned from overcharged animals will now also highlight blue

- Added inv-crafting animation when using the Jewelry bench

- Added a visual punch to quantity text when item quantity updates

- Added Tin Sword for sale from Wallace

- Mobile: Scaled up confirmation boxes

- Changed day/night cycle to update every 8 hours (from 12) to give more variation whenever you play

- Purchasing supporter pack thru Steam should now open an overlay directly to the Steam DLC

### Bug Fixes

- Fixed XP boost event timer not despawning when time runs out

- Fixed tooltip persisting when its open and you use keybinds to change side panel

- Fixed tooltip persisting when closing the window that the item slot is in

- Fixed unable to add farm animal feed with multiple item tags to animal pens

- Fixed Coyote stealth gloves looking like a quiver when equipped

- Fixed progress ribbon for bounty progress always showing 0/X

- Fixed beehives consuming the entire stack of drones when you had more than enough

- Fixed unable to add farm animal resources sometimes

- Fixed enemies visually continuing to walk after death sometimes

- Fixed camera snapping when someone nearby failed a hurdle

- Fixed punching with arrows equipped would spawn an arrow visual

- Fixed thrusting attacks (i.e. Bandit Guards) not updating visual position until you moved

- Fixed Sandworm submerge visuals

- Fixed login screen server status text overlapping when "Launching"

Files

tombstone-webgl.zip Play in browser
Version 55 6 days ago
Tombstone.apk 153 MB
Version 58 6 days ago

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