0.4b: Ridgewood Beta!
# Update 0.4: Ridgewood (Beta)
## Ridgewood (Beta)
*This is currently the Beta of the island. Next week will be the full release. So, expect to see some placeholders for art and other unfinished content.*
- Released a whole new island named Ridgewood, with new content into the 60s and a new questline! You can get here by talking to Shipman at Rustwater docks if you have at least 10 Quest Points.
- There are a bunch of new monsters, items, recipes, skilling nodes, and new mechanics for all skills! Some of these have also been added to Boia.
## Other Changes
- Adjusted certain robbery damage taken values
- Burning meat and grinding burnt meat now takes 2 ticks (was 5).
- Added missing inv crafting animation for the Santa Hat cosmetic
- Bleed/Burn now factors in a natural resistance based on your combat level
- Earth res now affect chance to be bled
- Renamed Snake Oil to just Oil for a more generic item
- Sunflower seeds are now stackable
## Bug Fixes
- Fixed crafting levels for Zinc laser guns
- Fixed bee catching node animation not playing on start
- Fixed cooked animal meats not tagged as Cooked (and unable to be burnt)
- Fixed Agave loom crafting recipe levels
- Fixed guards spawning on Wallace
- Fixed visual glitch in some stone cliffs
Files
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Tombstone
A western-futuristic, post-climate-apocalyptic, pixel art indie MMORPG
Status | In development |
Author | gooby |
Genre | Role Playing |
Tags | 2D, Futuristic, MMORPG, Post-apocalyptic, Western |
Languages | English |
More posts
- Update 0.4.4: Tailoring QTEs11 days ago
- Update 0.4.3: Upgrade System!24 days ago
- Update 0.4.2: More Achievements!42 days ago
- Update 0.4.1: Ridgewood Release53 days ago
- Update 0.4.0.257 days ago
- Update 0.3.967 days ago
- Update 0.3.797 days ago
- Update 0.3.6: EXP REVAMPFeb 14, 2025
- Update 0.3.5!Feb 05, 2025
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