Update 0.2.12







This update features a new weapon modding like system called *Self-Replicating Particle Utilization and Reconstruction*, or **SPURs** which you (and your enemies) may equip to get unique abilities.

__Update 0.2.12__

- Added a "weapon modding" system: *SPURs**. These act as regular equipment and grant you abilities when equipped. They are only for weapons and shields and have weapon type requirements, such as Double Hit only on Daggers. 

- Added a new resource tentatively named *Particles*, which refills up to 100 over time and is used by your SPURs when activated.

- Added **SPUR: Double Hit**: Hits your enemy twice with an equipped dagger. Costs 40 particles.

- Added **SPUR: Plasma Shot**: Shoots a slow moving projectile that moves linearly and hits anything it passes through. Only works on laser weapons. Costs 40 particles.

- Added **SPUR: Guns Blazin'**: Use a pistol or repeater to shoot a fireball at your enemies and potentially set them on fire.

- Certain enemies can also use these SPURs and drop them. Costs 40 particles.

- Added new cash shop category: **Projectile Skins**

- Added three new projectile skins to cash shop: Lovestruck, carrot, and fireworks!

- Overhauled cash shop prices. Most are now more expensive. They have been repurposed in order of more effort and detail being more BX. Keep in mind this is our primary source of income from the game! :slight_smile:

- Huge status effect refactor. If you experience any related issues, please file a #bug-reports !

- Added a new level 30 Good Karma skill: **Elemental Attunement**. While active, grants more elemental attack/defense at the cost of physical.

- Added new Settler visual variations.

- Added tile transitions between biomes

- Added hotkeys 1-5 to switch between side panels.

- Increased minimap texture scale to appear less pixelated

- Multibench now shows recipe level limit, and improved UI

- You will now refill a random Karma point when donating an item.

- Burn and Stun, and consumable item buffs now show in the status bar (under your health)

- Cyborgs are now ranged and use energy attack type

- On login, you can press enter with password field highlighted to login

- Fixed fading on non-PC clients

- Fixed minimap click to move feature being inconsistent

- Fixed autocasting and using spells in combat not working as intended

- Fixed animal pens not updating right away

- Fixed animal pen UI not refreshing after culling an animal

- Fixed tool-less inventory recipes not appearing in recipe list when combined.

- Fixed gaining exp when damaging yourself

- Fixed an error when buffs expired

- Fixed ranged energy weapons giving Ranged exp instead of TM exp

- Fixed an error with protective enemies

- Various combat, status effect, mapping, lighting improvements

Files

tombstone-webgl.zip Play in browser
Version 9 22 days ago
Tombstone.apk 94 MB
Version 12 22 days ago
tombstone-windows-x64.zip 88 MB
Version 20 22 days ago

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